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Wayne Holden is the amnesiac hero trying to find an Akrid creature called the Green Eye that topped his dad. Along with a team of Snow Pirates called Rick, Luka love interest and Yuri, a conspiracy unravels gasp! Violence ensues. Lost Planet already has smooth mo-cap animation, beautiful HDR lighting, motion blur, atmospheric arctic environments and Hollywopd-standard fiery explosions.

The PC version is prettier still. Your frozen world is overrun with insect-like creatures known as the Akrid, including flying arachnids that dive-bomb you from above to armoured beetles that curl up and roll you over like pastry. You can only carry two weapons, but Wayne has access to more than a dozen including shotguns, machine guns, sniper rifles, a grappling hook and a multitude of explosive devices to see off bugs and rival Snow Pirates alike.

Wayne has access to six types of Vital Suits 'great big mechs' to the rest of us. Once inside a VS, you can jump large distances, transform into a tank or just hover and stomp about riddling enemies with Gatling gun bullets, missiles and the like. Ost Planet Has rockets, and it also has science. But I don't think I'll be offending anyone at Capconi by suggesting that it's as far from rocket science as Media studies. It's level after level of rampant insecticide, with very little in the way of diversion.

Sure, there are a few humans knocking about, but in essence they're just smaller, less visually impressive things to kill. You're Wayne. You've just watched your father get crushed by some green-eyed swine in the intro level. The Green Eye's one of the bigger Akrid insect-type creatures on the ice world. Anyone who's seen Van Damme in Kickboxer will know that revenge is a dangerous motive, but you don't care. You're dead-set on killing the chitinous prick that belly-flopped your pa.

And that goes for any other Akrids - a race cursed by having evolved brightly glowing weak spots. Clearly delineated targets aren't the only convenient thing about the Akrid - they also contain shiny red globules of Thermal Energy T-ENG , and you need that to survive.

Your T-ENG meter is a combination of medi-kit, battery and oxygen meter; it's constantly dwindling, and drops faster when you use energy weapons or take damage - and when it reaches zero, you start dying. At this point you'll need to kill something or activate the waypoint beacons.

Therein, Capcom hopes, lies a Gauntlet-esque sense of compelling urgency and drama. The point, in terms of the gameplay, is that 'collecting stuff' isn't just optional fluff for completist types - you're hoovering up blood heat sorry in order to survive. The potential urgency is dulled by the fact that there are plenty of fuel tanks, waypoints and respawning fodder monsters knocking about which only take one or two shots to kill, and don't pose much threat You're normally only ever one bullet hose away from a refill.

Then there are the Vital Suits, designed by desperate humans to fight the Akrid. These mechanical exoskeletons have different powers. Some have double weapons, some can double-jump, and some can hover like Well, like you're in Mario Sunshine. Clunking and whirring about is cool - especially trampling the fragile flesh of other humans -but they're a little slow to respond, and they do tend to blow up quickly, even taking my shitness into account. Lost Planet does a great job of throwing you into the action and hurling big monsters and daft bosses at you, but at its soul, it's a very basic game.

It's a quickly felt cycle of onslaught, boss, cut-scene and repeat Distracting you from this are the explosions, which are massive and constant. Then there are the set-piece enemies, who are bigger and just as constant It's quite possible to suspend that accursed analytical brain for a while and just enjoy yourself. For how long depends on how easily pleased you are. On the platforming levels - where you generally have to get to the top of something - it's down to you and your grappling hook.

These will give you a crippling Anti-Persian Syndrome. That is, you'll feel like the most ham-legged, dundering clod ever to fall off the same ledge three times.

Getting knocked about by rockets, bombs and the vibrations from overhead moths fact! Even the Vital Suits are pretty frail, and while they're fun to fanny about in, there's a slight reluctance to obey your commands that can really leave you feeling cheated in a boss battle. Take your revenge fight with Green Eye - it's a medium-length battle with three stages, and it's a frigging pain when you're getting crushed against the wall by a massive carapace, with spears of ice slamming into your dad's Vital Suit, and the camera won't snap out of its involuntary neck-breaking aerial view.

Actually, it could very well have changed angle, but you can't see shit for the relentless explosions. It's impressive, exciting and pretty satisfying to dispatch the patricidal arthropod. On-Foot and In-Vehicle Modes: Command heavily armed bipedal vehicles or switch to more stealthy exploration on-foot.

Vast and Vivid Environment: Snowstorms, arctic wind, towering buildings and mountains of ice create cinematic stunning visuals and breathtaking landscape.

Alien Encounters: Face off with an array of Akrid, from massive rolling behemoths and long-legged ground-dwellers to fast-flying swarms overhead. At the moment, only the latest version is available. Is Lost Planet: Extreme Condition safe to download? Origins -Assaulted by the Vamp- is the first chapter of. Delivered by FeedBurner. Telephone Your telephone number is opetional.

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